
With the help of Fantrax.com, we incorporate just about every facet of MLB, NFL, NBA, and NHL into our 4-Sport Keeper League scoring system, design, and game-play. We utilize a Points, Head-to-Head, Weekly scoring system that awards for various accomplishments. You will never miss out on gaining an edge on the scoreboard using our universal format. Need more? Here’s a breakdown of our 4-Sport leagues.
4-Sport League Quick Outline
- Entry Fees: $750 – 1st year (includes $250 rolling deposit), $500 – 2nd year and beyond
- 14 teams per league
- 4 separate LIVE and Automated “Slow” Draft via Fantrax.com (extended clock & e-mail notifications if enabled by user)
- Draft runs from 10 am to 12 am EST daily. The clock pauses during the off hours however, draft selections can be made while the clock is stopped.
- All start-up leagues use a Serpentine draft
- All 2nd year and beyond leagues use a reverse order draft (based on the winners of the Draft Consolation bracket and Playoff bracket)
- Payments made safely and securely to LeagueSafe.com.
- Registration required void where prohibited. Participation based on eligibility. Please read and agree to our Terms of Service prior to Empire registration submission.
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
4-Sport League Fees
- 1st Year – $750.00 (includes a $250 rolling deposit)
- 2nd Year and beyond – $500.00
4-Sport League Prize Pools
14-Team Leagues
- Year 1 and Up – $6,300
4-Sport League Payouts
Our payouts provide everyone in the league a chance to make back some cash even in a lost season. We award payouts to the following:
Each sport payout pool = $1000
- League Champion :: $550
- Runner-Up :: $200
- Regular Season Champion :: $200
- 3rd Place :: $50
Overall rankings payout pool = $2300
- 1st place :: $1265 + Trophy ($115 value)
- Runner-Up :: $575
- 3rd place :: $230
- 4th place :: $115
Awards/Rankings:
All rankings will be tracked and updated by the league commissioner on a google sheet dedicated to the league. All owners will have constant access to the google sheet.
Rankings, and points, will be award at the conclusion of each sports regular season. Playoff brackets have no bearing on the ranking and points received towards the overall payout pool. All playoff brackets are only used to determine each sport’s final payout and the next season’s draft order.
- 1st place = 14 points
- 2nd place = 13 points
- 3rd place = 12 points
- 4th place = 11 points
- 5th place = 10 points
- 6th place = 9 points
- 7th place = 8 points
- 8th place = 7 points
- 9th place = 6 points
- 10th place = 5 points
- 11th place = 4 points
- 12th place = 3 points
- 13th place = 2 points
- 14th place = 1 point
Prize Pool is determined by the following::
LeagueSafe.com Collected Fees (minus)
Fantrax.com Hosting Services (minus)
Administration Fee taken by DSE (Not to exceed $700 of the total pot) =
Total League Prize Pool
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
4-Sport League Rosters
Rosters: Baseball | Basketball | Football | Hockey
Baseball
- Each new start-up will draft 40 roster spots.
- Zero positional limitations. You decide how many players to keep and draft at each position.
- FAAB waivers start from the conclusion of your draft until the end of our Fantasy Regular Season.
- All un-used FAAB money and FA claims will be removed at 12:00 pm NOON ET during the first Monday of the fantasy postseason.
- Rosters will be set to the league max for your specific league. Any excess players will need to be dropped as of this time if you are to avoid any illegal roster scenarios.
- Each year you are able to keep 20 players.
Pos | Max Active |
---|---|
Catcher (C) | 1 |
1st Base (1B) | 1 |
2nd Base (2B) | 1 |
3rd Base (3B) | 1 |
Shortstop (SS) | 1 |
Infield (INF) | 1 |
Left Field (LF) | 1 |
Center Field (CF) | 1 |
Right Field (RF) | 1 |
Outfield (OF) | 1 |
Utility (Any Hitter) (UT) | 1 |
Starting Pitcher (SP) | 4 |
Relief Pitcher (RP) | 3 |
Pitcher (P) | 2 |
Rosters: Baseball | Basketball | Football | Hockey
Basketball
- Each new start-up will draft 24 roster spots.
- Zero positional limitations. You decide how many players to keep and draft at each position.
- FAAB waivers start from the conclusion of your draft until the end of our Fantasy Regular Season.
- All un-used FAAB money and FA claims will be removed at 12:00 pm NOON ET during the first Monday of the fantasy postseason.
- Rosters will be set to the league max for your specific league. Any excess players will need to be dropped as of this time if you are to avoid any illegal roster scenarios.
- Each year you are able to keep 12 players.
Pos | Max Active |
---|---|
Point Guard (PG) | 2 |
Shooting Guard (SG) | 2 |
Small Forward (SF) | 2 |
Power Forward (PF) | 2 |
Center (C) | 2 |
Flex (Flx) | 2 |
Rosters: Baseball | Basketball | Football | Hockey
Football
- Each new start-up will draft 40 roster spots.
- Zero positional limitations. You decide how many players to keep and draft at each position.
- FAAB waivers start from the conclusion of your draft until the end of our Fantasy Regular Season.
- All un-used FAAB money and FA claims will be removed at 12:00 pm NOON ET during the first Monday of the fantasy postseason.
- Rosters will be set to the league max for your specific league. Any excess players will need to be dropped as of this time if you are to avoid any illegal roster scenarios.
- Each year you are able to keep 20 players.
Pos | Max Active |
---|---|
Quarterback (QB) | 1 |
Running Back (RB) | 2 |
Wide Receiver (WR) | 4 |
Tight End (TE) | 1 |
Running Back/Wide Receiver/Tight End (RWT) | 3 |
Defensive End (DE) | 2 |
Defensive Tackle (DT) | 1 |
Linebacker (LB) | 3 |
Cornerback (CB) | 2 |
Safety (S) | 2 |
Individual Defender (ID) | 1 |
Rosters: Baseball | Basketball | Football | Hockey
Hockey
- Each new start-up will draft 32 roster spots.
- Zero positional limitations. You decide how many players to keep and draft at each position.
- FAAB waivers start from the conclusion of your draft until the end of our Fantasy Regular Season.
- All un-used FAAB money and FA claims will be removed at 12:00 pm NOON ET during the first Monday of the fantasy postseason.
- Rosters will be set to the league max for your specific league. Any excess players will need to be dropped as of this time if you are to avoid any illegal roster scenarios.
- Each year you are able to keep 16 players.
Pos | Max Active |
---|---|
Center (C) | 4 |
Left Wing (LW) | 4 |
Right Wing (RW) | 4 |
Defense (D) | 6 |
Goalie (G) | 1 |
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
4-Sport League Scoring
Scoring: Baseball | Basketball | Football | Hockey
Baseball
Scoring Group | Scoring Category | Points |
---|---|---|
Hitting | Caught Stealing (CS) | -2 |
Hitting | Doubles (2B) | 2 |
Hitting | Errors (E) | -2 |
Hitting | Grand Slams (Sl) | 5 |
Hitting | Hit By Pitches (HBP) | 1 |
Hitting | Hit For The Cycle (CYC) | 15 |
Hitting | Hits (H) | 1 |
Hitting | Home Runs (HR) | 5 |
Hitting | Intentional Walks (IBB) | 1 |
Hitting | Picked Off (PKO) | -2 |
Hitting | Runs Batted In (RBI) | Calculate Per Game, Cumulative: |
From 1 to 4, award 2 point(s) for every 4 RBI | ||
From 1 to 6, award 3 point(s) for every 6 RBI | ||
From 1 to 8, award 4 point(s) for every 8 RBI | ||
From 1 to 10, award 5 point(s) for every 10 RBI | ||
From 1 to 99, award 1 point(s) for every 1 RBI | ||
Hitting | Runs Scored (R) | 1 |
Hitting | Stolen Bases (SB) | 2 |
Hitting | Strikeouts (SO) | -1 |
Hitting | Triples (3B) | 3 |
Hitting | Walks (BB) | 1 |
Hitting | Total Bases (TB) | 0.25 |
Pitching | Balks (BK) | -1 |
Pitching | Blown Saves (BS) | -5 |
Pitching | Complete Games (CG) | 10 |
Pitching | Earned Runs Allowed (ER) | -1 |
Pitching | Errors (E) | -1 |
Pitching | Hit Batsmen (HB) | -1 |
Pitching | Hits Allowed (H) | -1 |
Pitching | Holds (HLD) | 7 |
Pitching | Innings Pitched (IP) | 2 |
Pitching | Losses (L) | -5 |
Pitching | No Hitters (NH) | 10 |
Pitching | Perfect Games (PG) | 10 |
Pitching | Quality Starts (QS) | 7 |
Pitching | Saves (SV) | 10 |
Pitching | Shutouts (SHO) | 10 |
Pitching | Strikeouts Pitched (K) | Calculate Per Game, Cumulative: |
From 1 to 5, award 2.5 point(s) for every 5 K | ||
From 1 to 10, award 5 point(s) for every 10 K | ||
From 1 to 15, award 7.5 point(s) for every 15 K | ||
From 1 to 20, award 10 point(s) for every 20 K | ||
From 1 to 99, award 1 point(s) for every 1 K | ||
Pitching | Walks Allowed (BB) | -1 |
Pitching | Wins (W) | 10 |
Basketball
Scoring Group | Scoring Category | Points |
---|---|---|
Player | Assists (AST) | 1 |
Player | Blocks (BLK) | 2 |
Player | Double Doubles Only (2DO) | 5 |
Player | Flagrant Fouls (FF) | -2 |
Player | Offensive Rebounds (OREB) | 1 |
Player | Personal Fouls (PF) | -1 |
Player | Points (PTS) | 1 |
Player | Rebounds (REB) | 1 |
Player | Steals (ST) | 3 |
Player | Technical Fouls (TF) | -1 |
Player | Three Pointers Made (3PTM) | 1 |
Player | Triple Doubles (3D) | 10 |
Player | Turnovers (TO) | -3 |
Football
Scoring Group | Scoring Category | Points |
---|---|---|
Offense | Fumbles (F) | -2 |
Offense | Fumbles Lost (FL) | -3 |
Offense | Fumbles Recovered (FR) | 2 |
Offense | Fumbles Recovered Yards (FRYd) | 0.1 |
Offense | Interceptions Thrown (Int) | -2 |
Offense | Kickoff Return Touchdowns (KRT) | 4 |
Offense | Passing Yards (Yds) | Calculate Per Scoring Period, Cumulative: |
From -100 to 0, award -0.05point(s) for every1Yds | ||
From 0 to 999, award 0.05point(s) for every1Yds | ||
Offense | Receiving Yards (Yds) | 0.1 |
Offense | Receptions (Rec) | 1 |
Offense | Rushing Yards (Yds) | 0.1 |
Offense | Tackles - Assisted (TkA) | 0.5 |
Offense | Tackles - Solo (TkS) | 1 |
Offense | Touchdowns - All (TD) | 6 |
Offense | Kickoff/Punt Return Yards (RtY) | 0.1 |
Offense | Two Point Conversions (2Pt) | 2 |
Individual Defense | Blocked Extra Points (BXP) | 5 |
Individual Defense | Blocked Field Goals (BFG) | 10 |
Individual Defense | Forced Fumbles (FF) | 3 |
Individual Defense | Fumbles Recovered (FR) | 5 |
Individual Defense | Fumbles Recovered for Touchdowns (FRTD) | 4 |
Individual Defense | Fumbles Recovered Yards (FRYd) | 0.1 |
Individual Defense | Interceptions Caught (Int) | 5 |
Individual Defense | Interceptions Returned for Touchdowns (InTD) | 4 |
Individual Defense | Interception Yards (IntYd) | 0.1 |
Individual Defense | Passes Defensed (Deflected) (PD) | 3 |
Individual Defense | Passing Yards (Yds) | 0.05 |
Individual Defense | Receiving Yards (Yds) | 0.1 |
Individual Defense | Receptions (Rec) | 1 |
Individual Defense | Rushing Yards (Yds) | 0.1 |
Individual Defense | Sacks (Sk) | 5 |
Individual Defense | Sack Yards (SkY) | 0.1 |
Individual Defense | Safeties by the Defense (Sft) | 10 |
Individual Defense | Tackles - Assisted (TkA) | 0.5 |
Individual Defense | Tackles For Loss (TFL) | 0.5 |
Individual Defense | Tackles - Solo (TkS) | 1 |
Individual Defense | Touchdowns - All (TD) | 6 |
Individual Defense | Kickoff/Punt Return Yards (RtY) | 0.1 |
Hockey
Scoring Group | Scoring Category | Points |
---|---|---|
Skaters | Assists (A) | Calculate Per Game, Cumulative: |
From 0 to 3, award 1point(s) for every1A | ||
From 4 to 99, award 2point(s) for every1A | ||
Skaters | Blocks (Blk) | 0.4 |
Skaters | Faceoffs Lost (FOL) | -0.1 |
Skaters | Faceoffs Won (FOW) | 0.2 |
Skaters | Empty Net Goals (ENG) | -1 |
Skaters | Game-winning Goals (GWG) | 1 |
Skaters | Goals (G) | Calculate Per Game, Cumulative: |
From 0 to 3, award 3point(s) for every1G | ||
From 4 to 99, award 5point(s) for every1G | ||
Skaters | Hat Tricks (HT) | 10 |
Skaters | Hits (Hit) | 0.2 |
Skaters | Penalty Minutes (PIM) | -0.25 |
Skaters | Plus/Minus (+/-) | 0.25 |
Skaters | Points (Pt) | Calculate Per Game, Cumulative: |
From 5 to 99, award 5point(s) for every5Pt | ||
Skaters | Power Play Assists (PPA) | 2 |
Skaters | Power Play Goals (PPG) | 3 |
Skaters | Short-Handed Assists (SHA) | 2 |
Skaters | Short-Handed Goals (SHG) | 3 |
Skaters | Shots on Goal (SOG) | 0.2 |
Goalies | Assists (A) | 3 |
Goalies | Goals (G) | 10 |
Goalies | Shootout Wins (ShW) | -3.5 |
Goalies | Shootout Losses (ShL) | -3.5 |
Goalies | Goals Against (GA) | Calculate Per Game, Cumulative: |
From 0 to 3, award -1point(s) for every1GA | ||
From 4 to 10, award -3point(s) for every1GA | ||
Goalies | Losses (L) | -5 |
Goalies | Overtime Losses (OL) | -3.5 |
Goalies | Overtime Wins (OW) | -3.5 |
Goalies | Power Play Assists (PPA) | 3 |
Goalies | Saves (SV) | Calculate Per Game, Cumulative: |
From 0 to 39, award 0.2point(s) for every1SV | ||
From 40 to 99, award 0.3point(s) for every1SV | ||
Goalies | Shutouts (SHO) | 10 |
Goalies | Wins (W) | 5 |
Goalies | Save Percentage (SV%) | Calculate Per Game, NonCumulative: |
From 0.91 to 0.919, award 3point(s) | ||
From 0.92 to 0.929, award 4point(s) | ||
From 0.93 to 0.939, award 5point(s) | ||
From 0.94 to 0.949, award 6point(s) | ||
From 0.95 to 0.959, award 7point(s) | ||
From 0.96 to 0.969, award 8point(s) | ||
From 0.97 to 0.979, award 9point(s) | ||
From 0.98 to 0.999, award 10point(s) |
Scoring: Baseball | Basketball | Football | Hockey
4-Sport League Free Agent Draft
- The Free Agent Draft order will be the same throughout the entire draft for existing leagues. Start-up Dynasty Leagues use a serpentine or snake draft for their first year.
- Most Non-Playoff teams will have their position determined by order of finish in the postseason Draft Bracket.
- Draft Order Change: The majority of teams that do not make the playoffs will play in a consolation bracket to determine the Draft Order for the following season. The team with the worst record gets the 1 seed. The following seeds get the next lowest bracket slot. Reseeding will occur each round until a winner is determined. Refer to the Draft Bracket rules section for a league-by-league outline.
- The free-agent draft clock is 2 hours per pick. The Draft clock is on from 10 am EST to 12 am EST daily until the draft is completed.
- After two (2) consecutive time-out picks you will be placed on auto-pick
- In the event, you miss a Free Agent draft selection the system will make a selection for you based on your queue first then by ADP for the current season.
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
4-Sport League Waiver Guidelines
- In all leagues, we use the Free Agent Acquisition Budget (FAAB) style of waivers where every owner is given a $500 budget at the beginning of the season. All waiver claims process the next day at 9 AM ET.
- All Free Agent claims will be locked at 12:00 pm ET (noon) during the first Monday of the fantasy postseason.
- Any Waiver claim made before the 12:00 pm ET cut-off that is processed by the system on either Tuesday at 9:00 am ET or Wednesday at 9:00 am ET will be reversed by the commissioner.
- Teams can drop players during the DSE Postseason, but will be unable to make claims.
- All undrafted players will go to waivers for 24-hours after the conclusion of your leagues’ Free Agent draft.
- All players will go-to waivers at the start of their respective games.
- Waivers run daily at 9 am ET
- After the 9 am ET waivers, all players will be available FCFS (first come, first serve) until the start of their game that day
- Any players whose team does not play on any given day will go-to waivers at the start of the last game of that day
- Rosters will be set to the league max for your specific league. Any excess players will need to be dropped as of this time if you are to avoid any illegal roster scenarios.
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
4-Sport League Trades
- Trades must be done, once the league host (Fantrax) is ready, using the transaction feature only.
- Preseason trades may be completed once all teams rosters are officially ready (Fees paid, cuts made)
- Multi-player or lopsided trades may be made. Vacancies can be filled using one of your add/drops.
- The owner with the surplus above the league dictated roster max must drop, at minimum, one player to make room on their roster.
- Future picks can be traded.
- FAAB can be traded.
- Multi-sport trades can be made, however, all multi-sport trades must be announced in the league chat, processed through Fantrax, and posted by the commissioner on the google sheet multi-sport trade page.
- Trading FAAB from one sport to another is NOT allowed because FAAB is sport dependant and does not roll-over.
4-Sport League Tie Breakers
The following tie-breakers are used for ALL 4-Sport Leagues: Regular Season Titles, Playoff Spots, and Playoff Seeding
- Most fantasy points for the entire season
- Head-to-head record vs. team(s) tied with
The following tie-breakers are used for ALL 4-Sports Leagues: Playoff Bracket, and Draft Order Bracket
- Higher seed
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
4-Sport League Postseason
- All Free Agent claims will be locked at 12:00 pm ET (noon) during the first Monday of the fantasy postseason.
- Any Waiver claim made before the 12:00 pm ET cut-off that is processed by the system on either Tuesday at 9:00 am ET or Wednesday at 9:00 am ET will be reversed by the commissioner.
- Teams can drop players during the DSE Postseason, but will be unable to make claims.
- In all sport leagues:
- The top 6 teams will advance to the Postseason Playoff Bracket
- The top 2 teams will secure 1st Round byes
- The bottom 6teams will play in the Draft Consolation Bracket
- The bottom 2 teams will secure double 1st Round byes
- The top 6 teams will advance to the Postseason Playoff Bracket
- The postseason begins TBD.
- Championship matchup is 2 weeks/periods combined in duration, quarter and semi-final contests last one week/period.
- All playoff and draft brackets become officially locked after the completion of one week on the bracket.
- This one week period allows for stats corrections from the period prior.
Consolation Bracket Seeding:
- 1st round:
- 1st and 2nd seed teams earn a bye
- 6th seed vs. 5th seed
- 4th seed vs. 3rd seed
- 2nd round:
- 1st seed vs. winner (4th 3rd)
- 2nd seed vs. winner (6th 5th)
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
4-Sport League Offseason
- The number of cuts for league will be different due to the each leagues roster size.
- A CUT DATE/TIME will be posted in your Slack league chat room after the final payment for your league is paid in full. Failure to make the necessary cuts by the CUT DATE/TIME will result in a LOSS of $25 FAAB per day.
- A MAX ROSTER CUT DATE/TIME will be posted in the main Basketball chat room. Failure to get your roster at, or under, the MAX ROSTER LIMIT by the posted DATE/TIME will result in a LOSS of $100 FAAB per day.
- Keep numbers differ from league to league
- Baseball = keep 20
- Basketball = keep 12
- Football = keep 20
- Hockey = keep 16
- Rosters will NOT expand year-to-year.
- DROPS will come from your final Regular Season Roster from the previous season ONLY.
- Your offseason cannot begin until CUTS and payment has been made.
- In the event, the last team pays within 3 weeks of the MLB/NBA/NFL/NHL season starting CUTS will be 48-hours after final payment is received and the draft clock will change from 2-hour to 1-hour per pick.
- In the event there are Orphan Teams from owners who leave the league, DSE will attempt to find new owners.
- Should it be necessary, DSE will sell teams via a Dispersal Draft in order to keep the league in-tact with the current number of teams.
Dynasty Sports Empire reserves the right to manage and maintain the integrity and longevity of its leagues by issuing judgments made by the Dynasty Sports Empire Administrative team. League changes, rulings, and outcomes may be overturned at any time if the Administration does not believe the said outcome was in the best interest of the league. Administration voting occurs and decides the outcome of any scenario that may be deemed inappropriate or not in the leagues’ best interest. Dynasty Sports Empire reserves the right to change, alter, or amend any league guideline at any time.
Fair Play and Conduct
While fantasy sports is usually an extremely competitive endeavor, it is important to remember that enjoyment of the game is predicated on a certain level of sportsmanship displayed by the participants. Occasionally, some team owners intentionally or unknowingly cross the line.
PRIZE-ELIGIBLE LEAGUE RULES
A: More than one team in the same league
One person can’t control more than one team in the same league. If two or more teams in the same league are under the same account, they must be controlled by different people sharing that account, but not sharing the teams. Violation of this will lead to the cancellation of the teams and expulsion from the game.
If an owner finds himself in this situation by accident, he/she should e-mail the League Office immediately and explain the situation.
B: Collusive transactions
Collusion occurs when one team makes moves to benefit another team, without trying to improve its own position. One-sided trades are an obvious example of this. Another example is when a player drop is made so another team can pick up that player. Teams found in violation of this policy will be canceled and their owners prohibited from participating in future Fantasy Games.
C: Impeding other owners
Certain transactions made solely to impede other owners are not allowed. Tanking games for the sole purpose of denying another player’s chance to make the playoffs is against the rules. In particular, cycling through players in free agency to put them on waivers and make them unavailable to other teams in your league is strictly prohibited and is grounds for expulsion from the game.
D: Roster Dumping
Owners that are found to have dumped their players to the player pool in an attempt to undermine the league may be subject to expulsion from the game. If you are giving up on the season, we ask that you maintain league strength by providing the other owners with the most competitive team you are able to field.
E: Owner interaction
Owners should always be polite and gracious when dealing with one another. Threats and obscenities are not only against the Rules, they are illegal in many jurisdictions. Owners that are found to have sent a threatening email to another owner will be warned and/or kicked out of the game completely. This extends to message board posts as well.
F: Offensive posts
Any posts of a derogatory nature are strictly prohibited, whether it is in a chat room, message board, or on a league’s bulletin board. This includes personal attacks and sexist or racist remarks. There will be a zero-tolerance level – if someone in your league is violating this policy, please contact the League Office.
G: Inactivity
In order to maintain the integrity of the league, the commissioner may contact owners of teams that remain inactive for extended periods of time. The commissioner will send a notification to the email of record. Shortly thereafter, if the team remains inactive, the commissioner reserves the right to reassign ownership of the inactive team.
H: Daily Lineups
Deliberately choosing to start incomplete or weak lineups (a.k.a. tanking) is classified as unsportsmanlike and is grounds for removal from a league.
I: Free Agent Moves
Free-agent moves for reasons other than the improvement of the owner’s fantasy team are classified as unsportsmanlike and will be reversed by the league commissioner. Repeated violations of unsportsmanlike free agent moves will result in the owners’ removal from the league.
If an owner refuses to comply with the sportsmanship rules, or that an owner has acted in an unsportsmanlike manner, Dynasty Sports Empire reserves the right to disqualify the owner and/or remove that owner from the league without a refund. All decisions by Dynasty Sports Empire will be final.
REMEMBER:
The game is fun! Creating confrontation in your league inevitably leads to a bad game experience for all involved. Play hard, but play fair!
Dynasty Sports Empire acts as the League Manager for all Prize-Eligible Leagues. The League Manager has the power to rule on all aspects of Dynasty Sports Empire’s Fantasy Baseball game, including but not limited to League business, player trades, infractions of these rules, and disputes among franchise owners.
The League Commissioner will investigate all overall winners for collusion before awarding overall prizes and it has the right to disqualify owners or remove them from the league if deemed necessary.
The decisions of the League Commissioner shall be final and irreversible. The League Commissioner has the right to make any necessary changes to the game and rules as the season progresses. Any changes will be properly noted on the homepage of the league.
The use of DynastySportsEmpire.com and participation in the Fantasy Baseball Dynasty League games are subject to Fantrax.com’s guidelines which are incorporated into this rule set and the Fantrax.com Legal Restrictions. This includes the additional fee Fantrax.com charges to host our leagues (Approximately $70.00-$100.00 per league, per year)
Leagues are filling as you read this. Please feel free to contact us for more info. Thank you for choosing the Dynasty Sports Empire!
Dynasty Sports Empire LLC is not affiliated with the MLB in any way.