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IDP Dynasty Football Leagues

You are here: Home / Dynasty Football Leagues / IDP Dynasty Football Leagues

With the help of Fantrax.com, we incorporate just about every facet of NFL football into our dynasty IDP scoring system, design, and game-play. We utilize a Points, Head-to-Head, Weekly scoring system that awards for various accomplishments. You will never miss out on gaining an edge on the scoreboard using our universal format. Need more? Here’s a breakdown of our dynasty IDP leagues.

IDP League Quick Outline

  • Entry Fees:
    • 1-year plan:
      • $200 – 1st year (includes $100 deposit) | $100 – 2nd year and beyond
    • 2-year plan:
      • $275 – 1st and 2nd year (includes a $75 deposit) | $100 – 3rd year and beyond
    • 3-year plan:
      • $350 – 1st, 2nd, and 3rd year (includes a $50 deposit) | $100 – 4th year and beyond
  • 12 teams per league for startups
  • Daily rosters | Head-to-Head Points
  • LIVE and Automated “Slow” Draft via Fantrax.com (extended clock & e-mail notifications if enabled by user)
  • Draft runs from 10 am to 12 am EST daily. The clock pauses during the off hours however, draft selections can be made while the clock is stopped.
  • All existing leagues use a straight draft order based on the previous seasons’ final standings and draft-order bracket
    • For existing leagues, the draft is divided into 2 parts:
      • The first 4 rounds are the First-Year Player Draft (FYPD) Draft
      • The Free-Agent Draft begins in the 5th Round
  • All start-up leagues use a serpentine draft
    • For start-up leagues, the draft is divided into 2 parts:
      • The first 4 rounds are the First-Year Player Draft (FYPD) Draft
      • Round 5 is intentionally skipped in order to automatically reset the draft order so whoever is awarded the 1st pick in the FYPD will also NOT be awarded the 1st Free-Agent pick
      • The Free-Agent Draft begins in the 6th Round
  • 50 man rosters for all leagues
  • Payments made safely and securely to LeagueSafe.com
  • Registration required void where prohibited. Participation based on eligibility. Please read and agree to our Terms of Service prior to Empire registration submission.

BUY STARTUP TEAM

BUY ORPHAN TEAM

Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason

2022 IDP League New Rules/Adaptions

  • 2022 Trade Deadline: TBD @ Midnight ET
  • 2022 Scoring Changes:
    • 2.5 point bonus for .5 Sack Added
  • A CUT DATE/TIME will be posted in your Slack league chat room after the final payment for your league is paid in full. Failure to make the necessary cuts by the CUT DATE/TIME will result in a LOSS of $25 FAAB per day. 
  • A MAX ROSTER CUT DATE/TIME will be posted in the main Basketball chat room. Failure to get your roster at, or under, the MAX ROSTER LIMIT by the posted DATE/TIME will result in a LOSS of $100 FAAB per day.
  • Rosters will no longer reset every week. 
  • ALL LEAGUE SPECIFIC CHAT will now be hosted thru Fantrax
    • Trade inquires and negiotations
    • Commissioner announcements of cut/date dates and times
    • Team owner announcements of being paid and/or cut to be unlocked
    • Slack is still the main hub for company-wide notifications, general sports chat, questions about league rules and orphan announcements and sales.
  • With switching to Fantrax in 2021
    • Start-up serpentine drafts will run in the following format:
      • Rounds 1 thru 4 – FYPD (aka Rookie Draft)
      • Round 5 will be skipped intentionally in order to reset the draft order so whoever received 1.1 will also NOT be awarded the first overall pick in the Free-Agent Draft
      • Round 6 will begin the Free-Agent Draft
    • Existing straight drafts will run in the following format:
      • The first 4 rounds are the First-Year Player Draft (FYPD) Draft
      • The Free-Agent Draft begins in the 5th Round
  • In all leagues, we use the Free Agent Acquisition Budget (FAAB) style of waivers where every owner is given a $500 budget at the conclusion of the free-agent draft. Sunday thru Tuesday waiver claims process every Wednesday at 9 am ET.
    • Any dropped player will be locked for 23+ hours. FAAB bids may be placed on locked players to claim that player.
  • Orphans will NOT be refunded unless the league folds.

IDP League Fees

  • 1st Year – $200.00 (includes a $100 rolling deposit)
  • 2nd Year and beyond – $100.00

IDP League Prize Pools

10-Team Leagues (Existing Leagues)

  • Year 1 and Up – $775.00

12-Team Leagues

  • Year 1 and Up – $975.00

IDP League Payouts

Our payouts provide everyone in the league a chance to make back some cash even in a lost season. We award payouts to the following:

  • League Champion: 55% of the total league pot
  • Runner-Up: 20% of the total league pot
  • Regular Season Champion: 20% of the total league pot
  • Third Place: 5% of the total league pot

Prize Pool is determined by the following::
LeagueSafe.com Collected Fees (minus)
Fantrax.com Hosting Services (minus)
Administration Fee took by DSE (Not to exceed $225 of the total pot) =
Total League Prize Pool

Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason

IDP League Rosters

  • Rosters cap at fifty (50) players.
  • Zero roster limitations. You decide how many players to keep at each position.
  • Full IDP and multiple Flex positions for added depth.
  • $500 FAAB starts from the conclusion of your Free Agent draft until the end of our Fantasy Regular Season.
  • WEEKLY LINEUP SETUP:
    • OFFENSE: 1 QB, 2, RB, 3 WR 1 TE, 1 K, 3 FLEX (RB/WR/TE)
    • DEFENSE: 2 DE/DL, 2 LB, 4 DB, 3 FLEX (ANY)

IDP League Roster Sizes

  • 1st Year & Beyond: 50 players
  • NOTE: Each year you keep 25 + any roster credits you have.

Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason

IDP League Scoring

Scoring GroupScoring CategoryPoints
OffenseFumbles (F)-2
OffenseFumbles Lost (FL)Calculate Per Scoring Period, Cumulative:
From 2 to 3, award -5point(s) for every-1FL
From 3 to 4, award -10point(s)
From 1 to 999, award -3point(s) for every1FL
OffenseFumbles Recovered (FR)2
OffenseFumbles Recovered - Defense (FRD)5
OffenseFumbles Recovered for Touchdowns (FRTD)6
OffenseFumbles Recovered Yards (FRYd)Calculate Per Scoring Period, Cumulative:
From -50 to -1, award -0.1point(s) for every-1FRYd
From 0 to 999, award 0.1point(s) for every1FRYd
OffenseInterceptions Thrown (Int)Calculate Per Scoring Period, Cumulative:
From 1 to 2, award -5point(s)
From 2 to 3, award -5point(s)
From 3 to 4, award -10point(s)
OffensePassing Completions (Cmp)Calculate Per Scoring Period, Cumulative:
From 30 to 30, award 5point(s)
From 35 to 35, award 5point(s)
From 1 to 99, award 1point(s) for every1Cmp
OffensePassing Touchdowns (TD)Calculate Per Scoring Period, Cumulative:
From 3 to 3, award 5point(s)
From 4 to 4, award 10point(s)
From 1 to 999, award 6point(s) for every1TD
OffensePassing Yards (Yds)Calculate Per Scoring Period, Cumulative:
From -50 to -1, award -0.1point(s) for every-1Yds
From 350 to 374, award 5point(s)
From 375 to 399, award 10point(s)
From 0 to 999, award 0.1point(s) for every1Yds
OffenseReceiving Touchdowns (TD)Calculate Per Scoring Period, Cumulative:
From 2 to 2, award 5point(s)
From 3 to 3, award 10point(s)
From 1 to 999, award 6point(s) for every1TD
OffenseReceiving Yards (Yds)Calculate Per Scoring Period, Cumulative:
From -50 to -1, award -0.1point(s) for every-1Yds
From 150 to 174, award 5point(s)
From 175 to 199, award 10point(s)
From 0 to 999, award 0.1point(s) for every1Yds
OffenseReceptions (Rec)Calculate Per Scoring Period, Cumulative:
From 10 to 10, award 10point(s)
From 1 to 99, award 1point(s) for every1Rec
OffenseRushing Touchdowns (TD)Calculate Per Scoring Period, Cumulative:
From 2 to 2, award 5point(s)
From 3 to 3, award 10point(s)
From 1 to 999, award 6point(s) for every1TD
OffenseRushing Yards (Yds)Calculate Per Scoring Period, Cumulative:
From -50 to -1, award -0.1point(s) for every-1Yds
From 150 to 174, award 5point(s)
From 175 to 199, award 10point(s)
From 0 to 999, award 0.1point(s) for every1Yds
From 200 to 999, awardÿ15point(s)
OffenseTackles - Assisted (TkA)0.5
OffenseTackles For Loss (TFL)0.5
OffenseTackles - Solo (TkS)Calculate Per Scoring Period, Cumulative:
From 10 to 10, award 10point(s)
From 0 to 99, award 1point(s) for every1TkS
OffenseKickoff/Punt Return Touchdowns (RtT)10
OffenseKickoff/Punt Return Yards (RtY)Calculate Per Scoring Period, Cumulative:
From 150 to 174, award 5point(s)
From 175 to 199, award 5point(s)
From 1 to 999, award 0.1point(s) for every1RtY
OffenseTwo Point Conversions (2Pt)2
Individual DefenseBlocked Extra Points (BXP)5
Individual DefenseBlocked Field Goals (BFG)10
Individual DefenseBlocked Field Goals for Touchdowns (BFGTD)6
Individual DefenseBlocked Field Goals for Touchdown Yards (BFGTDY)0.1
Individual DefenseBlocked Punts (BP)10
Individual DefenseBlocked Punts for Touchdowns (BPTD)6
Individual DefenseBlocked Punts for Touchdown Yards (BPTDY)0.1
Individual DefenseForced Fumbles (FF)Calculate Per Scoring Period, Cumulative:
From 2 to 3, award 5point(s)
From 0 to 999, award 3point(s) for every1FF
Individual DefenseFumbles Recovered (FR)5
Individual DefenseFumbles Recovered for Touchdowns (FRTD)4
Individual DefenseFumbles Recovered Yards (FRYd)Calculate Per Scoring Period, Cumulative:
From -50 to -1, award -0.1point(s) for every-1FRYd
From 0 to 999, award 0.1point(s) for every1FRYd
Individual DefenseInterceptions Caught (Int)Calculate Per Scoring Period, Cumulative:
From 2 to 3, award 5point(s)
From 0 to 999, award 5point(s) for every1Int
Individual DefenseInterceptions Returned for Touchdowns (InTD)4
Individual DefenseInterception Yards (IntYd)Calculate Per Scoring Period, Cumulative:
From -50 to -1, award -0.1point(s) for every-1IntYd
From 0 to 999, award 0.1point(s) for every1IntYd
Individual DefensePasses Defensed (Deflected) (PD)Calculate Per Scoring Period, Cumulative:
From 3 to 3, award 5point(s)
From 0 to 99, award 3point(s) for every1PD
Individual DefensePassing Yards (Yds)Calculate Per Scoring Period, Cumulative:
From -50 to -1, award -0.1point(s) for every-1Yds
From 0 to 999, award 0.1point(s) for every1Yds
Individual DefenseReceiving Touchdowns (TD)6
Individual DefenseReceiving Yards (Yds)Calculate Per Scoring Period, Cumulative:
From -50 to -1, award -0.1point(s) for every-1Yds
From 0 to 999, award 0.1point(s) for every1Yds
Individual DefenseReceptions (Rec)Calculate Per Scoring Period, Cumulative:
From 1 to 99, award 1point(s) for every1Rec
Individual DefenseRushing Touchdowns (TD)6
Individual DefenseRushing Yards (Yds)Calculate Per Scoring Period, Cumulative:
From -50 to -1, award -0.1point(s) for every-1Yds
From 0 to 999, award 0.1point(s) for every1Yds
Individual DefenseSacks (Sk)Calculate Per Scoring Period, Cumulative:
From 3 to 25, award 10point(s)
From 0 to 99, award 5point(s) for every1Sk
Individual DefenseSack Yards (SkY)0.1
Individual DefenseSafeties by the Defense (Sft)10
Individual DefenseTackles - Assisted (TkA)0.5
Individual DefenseTackles For Loss (TFL)0.5
Individual DefenseTackles - Solo (TkS)Calculate Per Scoring Period, Cumulative:
From 10 to 10, award 10point(s)
From 0 to 99, award 1point(s) for every1TkS
Individual DefenseTouchdowns - All (TD)6
Individual DefenseKickoff/Punt Return Touchdowns (RtT)10
Individual DefenseKickoff/Punt Return Yards (RtY)Calculate Per Scoring Period, Cumulative:
From 150 to 174, award 5point(s)
From 175 to 199, award 5point(s)
From 0 to 999, award 0.1point(s) for every1RtY
KickingExtra Points Made (XP)1
KickingField Goals 50+ Yards (FG50+)5
KickingField Goal Yards - Sum of all in game (FGYd)0.1
KickingFumbles (F)-2
KickingForced Fumbles (FF)Calculate Per Scoring Period, Cumulative:
From 0 to 2, award 3point(s) for every1FF
KickingFumbles Recovered (FR)5
KickingPassing Touchdowns (TD)6
KickingPassing Yards (Yds)Calculate Per Scoring Period, Cumulative:
From -50 to -1, award -0.1point(s) for every-1Yds
From 0 to 999, award 0.1point(s) for every1Yds
KickingReceiving Touchdowns (TD)6
KickingReceiving Yards (Yds)Calculate Per Scoring Period, Cumulative:
From -50 to -1, award -0.1point(s) for every-1Yds
From 0 to 999, award 0.1point(s) for every1Yds
KickingRushing Touchdowns (TD)6
KickingRushing Yards (Yds)Calculate Per Scoring Period, Cumulative:
From -50 to -1, award -0.1point(s) for every-1Yds
From 0 to 999, award 0.1point(s) for every1Yds
KickingTackles (Tk)Calculate Per Scoring Period, Cumulative:
From 0 to 99, award 1point(s) for every1Tk
KickingTackles - Assisted (TkA)Calculate Per Scoring Period, Cumulative:
From 0 to 99, award 0.5point(s) for every1TkA
KickingTackles For Loss (TFL)Calculate Per Scoring Period, Cumulative:
From 0 to 25, award 0.5point(s) for every1TFL
KickingTwo Point Conversion Passes (2Pa)2
KickingTwo Point Conversion Rushes & Receptions (2RR)2
KickingExtra Points Missed (XPM)-1
KickingField Goals Missed (FGM)-2
KickingField Goals Missed 50+ Yards (FGM50+)2

IDP League Scoring Example

RankPlayerTeamPositionTotal PointsPPG
1Patrick MahomesKCQB1249.883.32
2Josh AllenBUFQB1237.577.34
3Aaron RodgersGBQB1224.976.56
4Tom BradyTBQB1182.373.89
5Russell WilsonSEAQB1143.771.48
6Deshaun WatsonHOUQB1135.470.96
7Justin HerbertLACQB1091.872.79
8Kyler MurrayARIQB1064.766.54
9Matt RyanATLQB105565.94
10Ryan TannehillTENQB1004.662.79
11Ben RoethlisbergerPITQB983.165.54
12Kirk CousinsMINQB97360.81
13Philip RiversINDQB904.156.51
14Matthew StaffordDETQB903.556.47
15Derek CarrLVQB898.756.17
16Jared GoffLARQB89859.87
17Teddy BridgewaterCARQB814.554.3
18Baker MayfieldCLEQB807.950.49
19Lamar JacksonBALQB770.351.35
20Drew BreesNOQB72160.08
21Cam NewtonNEQB683.545.57
22Joe BurrowCINQB643.364.33
23Drew LockDENQB608.846.83
24Daniel JonesNYGQB606.143.29
25Carson WentzPHIQB580.948.41
26Gardner MinshewJAXQB547.160.79
27Andy DaltonDALQB516.946.99
28Dak PrescottDALQB500100
29Mitchell TrubiskyCHIQB49749.7
30Ryan FitzpatrickMIAQB478.253.13
31Davante AdamsGBWR475.433.96
32Derrick HenryTENRB472.129.51
33Sam DarnoldNYJQB453.537.79
34Nick MullensSFQB452.545.25
35Tua TagovailoaMIAQB452.345.23
36Nick FolesCHIQB433.348.14
37Alvin KamaraNORB433.228.88
38Dalvin CookMINRB406.829.06
39Stefon DiggsBUFWR399.624.98
40Tyreek HillKCWR387.925.86
41Alex SmithWASQB347.143.39
42Tyler LockettSEAWR335.320.96
43Travis KelceKCTE33122.07
44DeAndre HopkinsARIWR322.820.18
45DK MetcalfSEAWR321.320.08
46Darren WallerLVTE319.619.98
47Calvin RidleyATLWR304.520.3
48Justin JeffersonMINWR303.218.95
49Jonathan TaylorINDRB300.820.05
50Allen RobinsonCHIWR298.918.68

Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason

IDP League Drafts

  • With switching to Fantrax in 2021
    • Start-up serpentine drafts will run in the following format:
      • Rounds 1 thru 4 – FYPD (aka Rookie Draft)
      • Round 5 will be skipped intentionally in order to reset the draft order so whoever received 1.1 will also NOT be awarded the first overall pick in the Free-Agent Draft
      • Round 6 will begin the Free-Agent Draft
    • Existing straight drafts will run in the following format:
      • The first 4 rounds are the First-Year Player Draft (FYPD) Draft
      • The Free-Agent Draft begins in the 5th Round
  • Start-up League drafts will begin 24 to 48 hours after the last league fee is paid.
  • Existing leagues have 7 days to finalize cuts after the final payment. The draft will be scheduled for 9 days after the final payment is made OR 48 hours after the final cut is made.
  • The draft order is determined, for start-up leagues, via random lottery using the Fantrax.com draft pick generator
  • Drafts are considered a “Slow Draft” with 2 hours per team, per pick and usually take up to 2 weeks to complete (50 Round AVG)
  • Teams are notified via email when the league is full and when the draft will begin
  • Once all teams are paid and confirmed the draft may begin unless a predetermined date has been set
  • Draft Type: Live Online Standard (Slow)
  • Time limit per pick: 2 hours
  • After two (2) consecutive time-out picks, you will be placed on auto-draft
  • Live draft sleep time start: 12:00 am ET
  • Live draft sleep time end: 10:00 am ET
  • All returning teams are awarded one (1) Free Agent pick per player dropped or cut during the off-season.
  • Free Agent picks may be traded at will.
  • Players not found in the Fantrax.com player database cannot be drafted.

    **You are receiving credit for keeping any 1st Year player you drafted in our Rookie Draft on your roster for an entire season**

IDP League First-Year Player Draft (FYPD)

  • Each team will be awarded 4 FYPD picks to begin their season. The FYPD is for incoming first-year players ONLY. Players selected in the FYPD will register one credit for their owner towards Free Agency cuts the following season, for the lifetime of their tenure on any team*. If traded, they will lose their Credit Status. FYPD players cannot be submitted as a CUT for the Free Agent draft until all mandatory cuts have been made. Any undrafted FYPD player becomes a Free Agent at the end of the FYPD.
    • With switching to Fantrax in 2021
      • Start-up serpentine drafts will run in the following format:
        • Rounds 1 thru 4 – FYPD (aka Rookie Draft)
        • Round 5 will be skipped intentionally in order to reset the draft order so whoever received 1.1 will also NOT be awarded the first overall pick in the Free-Agent Draft
        • Round 6 will begin the Free-Agent Draft
      • Existing straight drafts will run in the following format:
        • The first 4 rounds are the First-Year Player Draft (FYPD) Draft
        • The Free-Agent Draft begins in the 5th Round

IDP League Free Agent Draft

  • All returning teams are awarded one (1) Free Agent pick per player dropped or cut during the off-season.
  • Free Agent picks may be traded at will.
  • Players not found in the Fantrax.com player database cannot be drafted.
    • With switching to Fantrax in 2021
      • Start-up serpentine drafts will run in the following format:
        • Rounds 1 thru 4 – FYPD (aka Rookie Draft)
        • Round 5 will be skipped intentionally in order to reset the draft order so whoever received 1.1 will also NOT be awarded the first overall pick in the Free-Agent Draft
        • Round 6 will begin the Free-Agent Draft
      • Existing straight drafts will run in the following format:
        • The first 4 rounds are the First-Year Player Draft (FYPD) Draft
        • The Free-Agent Draft begins in the 5th Round

IDP League Gameplay

  • The penalty for not being at roster max is the loss of $25 FAAB every day you are over the limit.
  • Players on a Bye week will be allowed to be placed in a starting roster slot.
  • You are able to submit an incomplete roster.
  • Lineups do carry over from week to week.
  • Illegal rosters or lineups will not acquire points.

Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason

IDP League Waiver Wire Rules

  • In all leagues, we use the Free Agent Acquisition Budget (FAAB) style of waivers, where every owner is given a $500 budget at the beginning of the season. All Sunday thru Tuesday waiver claims process Wednesday at 9 am ET.
  • All Free Agent claims will be locked at 12:00 pm ET (noon) during the first Wednesday of the fantasy postseason.
    • Any Waiver claim made before the 12:00 pm ET cut-off that is processed by the system on either Thursday at 9:00 am ET or Friday at 9:00 am ET will be reversed by the commissioner.
    • Teams can drop players during the DSE Postseason but will be unable to make claims.
  • All undrafted players will go to waivers for 24-hours after the conclusion of your leagues’ Free Agent draft. All players will go to waivers at the start of their respective games.
  • During the DSE off-season, all players be on a free-agent bidding system.
    • A minimum bid of $1 FAAB is required to claim a player during the DSE off-season.
  • During the DSE in-season, Sunday thru Tuesday waivers run every Wednesday at 9 am ET.
  • After the 9 am ET waivers, all players will be available FCFS (first come, first serve) until either their next game or the start of the last game in that scoring period.
  • Any players whose team does not play on any given day will go to waivers at the start of the last game of that scoring period.
  • Rosters will be set to the league max for your specific league. Any excess players will need to be dropped as of this time if you are to avoid any illegal roster scenarios.
  • FAAB can be traded but does not carry over from one season to the next.

Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason

IDP League Trades

  • Any FAAB, draft pick, or player can be traded. Only AFTER a trade is accepted on Fantrax is the trade official. There will be no rescinding of any trade by the owners once performed on Fantrax. The surplus owner must drop one player to make room on their roster (if needed).

2021 Trade Deadline is: TBD @ Midnight ET

IDP League Tie Breakers

The following tie-breakers are used for IDP Leagues: Regular Season Titles, Playoff Spots, and Playoff Seeding

  1. Most fantasy points for the entire season
  2. Head-to-head record vs. team(s) tied with

The following tie-breakers are used for IDP Leagues: Playoff Bracket, and Draft Order Bracket

  1. Higher seed

Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason

IDP League Postseason

  • All Free Agent claims will be locked at 12:00 pm ET (noon) during the first Wednesday of the fantasy postseason.
    • Any Waiver claim made before the 12:00 pm ET cut-off that is processed by the system on either Thursday at 9:00 am ET or Friday at 9:00 am ET will be reversed by the commissioner.
    • Teams can drop players during the DSE Postseason but will be unable to make claims.
  • The top 2 teams will earn seeds 1-2 in the playoffs (determined by record) and receive a 1st round playoff bye.
  • The final 4 playoff spots will be given to the teams with the most total wins (total points as a tiebreaker).
  • The league champion will be named at the end of Week 17.
  • The 6 teams that do not make the playoffs will play in a consolation bracket to determine the Draft Order. The team with the worst record gets the 1 seed. The team with the 2nd worst record gets the 2 seed. The team with the 3rd worst record gets the 3 seed. The team with the 4th worst record gets the 4 seed. The team with the 5th worst record gets the 5 seed. The team that just misses the playoffs gets the 6 seed. Seed 1-2 will receive a bye. The winner of the consolation bracket will be awarded the 1.1 draft pick. Runner up will be awarded the 1.2 draft pick. The remaining picks will be determined by elimination from the consolation playoff bracket.
  • All playoff and draft brackets become officially locked after the completion of one week on the bracket.
    • This one week period allows for stats corrections from the period prior.

Consolation Bracket Seeding:

  • 1st round:

    • 1st and 2nd seed teams earn a bye
    • 6th seed vs. 5th seed
    • 4th seed vs. 3rd seed
  • 2nd round:
    • 1st seed vs. winner (4th 3rd)
    • 2nd seed vs. winner (6th 5th)

Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason

IDP League Off-Season

  • Your NEW season of team management does not begin until you have fulfilled your obligations to the previous season (FA Cuts & Submitted Payment/Verified Earnings/ID Verified).
  • Every team will be designated a certain number of cuts during the off-season. You keep 25 + any roster credits you have each year.
  • “Cuts” can only come from your final year-end roster from the previous season.
  • A CUT DATE/TIME will be posted in your Slack league chat room after the final payment for your league is paid in full. Failure to make the necessary cuts by the CUT DATE/TIME will result in a LOSS of $25 FAAB per day. 
  • A MAX ROSTER CUT DATE/TIME will be posted in the main Basketball chat room. Failure to get your roster at, or under, the MAX ROSTER LIMIT by the posted DATE/TIME will result in a LOSS of $100 FAAB per day.
  • For each FYPD or Tenured player (3 or more years continuously rostered), you will receive one credit towards your mandatory drops or cuts. The term FYPD stated above refers to players who are drafted in the FYPD and have never been cut, waived, released, or traded by the original team.
  • Draft picks and players will be made available for trade once both teams have paid for their league dues, made their offseason cuts, and the new league year has started.
  • In the event there are Orphan Teams from owners who leave the league, DSE will attempt to find new owners.
    • Should it be necessary, DSE will sell teams via a Dispersal Draft in order to keep the league in-tact with the current number of teams.

BUY STARTUP TEAM

BUY ORPHAN TEAM

Dynasty Sports Empire reserves the right to manage and maintain the integrity and longevity of its leagues by issuing judgments made by the Dynasty Sports Empire Administrative team. League changes, rulings, and outcomes may be overturned at any time if the Administration does not believe the said outcome was in the best interest of the league. Administration voting occurs and decides the outcome of any scenario that may be deemed inappropriate or not in the leagues’ best interest. Dynasty Sports Empire reserves the right to change, alter, or amend any league guideline at any time. 

Fair Play and Conduct

While fantasy sports is usually an extremely competitive endeavor, it is important to remember that enjoyment of the game is predicated on a certain level of sportsmanship displayed by the participants. Occasionally, some team owners intentionally or unknowingly cross the line.

PRIZE-ELIGIBLE & SPORTSMANSHIP RULES

A: More than one team in the same league

One person can’t control more than one team in the same league. If two or more teams in the same league are under the same account, they must be controlled by different people sharing that account, but not sharing the teams. Violation of this will lead to the cancellation of the teams and expulsion from the game.

If an owner finds himself in this situation by accident, he/she should e-mail the League Office immediately and explain the situation.

B: Collusive transactions

Collusion occurs when one team makes moves to benefit another team, without trying to improve its own position. One-sided trades are an obvious example of this. Another example is when a player drop is made so another team can pick up that player. Teams found in violation of this policy will be canceled and their owners prohibited from participating in future Fantasy Games.

C: Impeding other owners

Certain transactions made solely to impede other owners are not allowed. Tanking games for the sole purpose of denying another player’s chance to make the playoffs is against the rules. In particular, cycling through players in free agency to put them on waivers and make them unavailable to other teams in your league is strictly prohibited and is grounds for expulsion from the game.

D: Roster Dumping

Owners that are found to have dumped their players to the player pool in an attempt to undermine the league may be subject to expulsion from the game. If you are giving up on the season, we ask that you maintain league strength by providing the other owners with the most competitive team you are able to field.

E: Owner interaction

Owners should always be polite and gracious when dealing with one another. Threats and obscenities are not only against the Rules, they are illegal in many jurisdictions. Owners that are found to have sent a threatening email to another owner will be warned and/or kicked out of the game completely. This extends to message board posts as well.

F: Offensive posts

Any posts of a derogatory nature are strictly prohibited, whether it is in a chat room, message board, or on a league’s bulletin board. This includes personal attacks and sexist or racist remarks. There will be a zero-tolerance level – if someone in your league is violating this policy, please contact the League Office.

G: Inactivity

In order to maintain the integrity of the league, the commissioner may contact owners of teams that remain inactive for extended periods of time. The commissioner will send a notification to the email of record. Shortly thereafter, if the team remains inactive, the commissioner reserves the right to reassign ownership of the inactive team.

H: Daily Lineups

Deliberately choosing to start incomplete or weak lineups (a.k.a. tanking) is classified as unsportsmanlike and is grounds for removal from a league. 

I: Free Agent Moves

Free-agent moves for reasons other than the improvement of the owner’s fantasy team are classified as unsportsmanlike and will be reversed by the league commissioner. Repeated violations of unsportsmanlike free agent moves will result in the owners’ removal from the league.

If an owner refuses to comply with the sportsmanship rules, or that an owner has acted in an unsportsmanlike manner, Dynasty Sports Empire reserves the right to disqualify the owner and/or remove that owner from the league without a refund. All decisions by Dynasty Sports Empire will be final.

REMEMBER:
The game is fun! Creating confrontation in your league inevitably leads to a bad game experience for all involved. Play hard, but play fair!

Dynasty Sports Empire acts as the League Manager for all Prize-Eligible Leagues. The League Manager has the power to rule on all aspects of Dynasty Sports Empire’s Fantasy Football game, including but not limited to League business, player trades, infractions of these rules, and disputes among franchise owners.

The League Commissioner will investigate all overall winners for collusion before awarding overall prizes and it has the right to disqualify owners or remove them from the league if deemed necessary.

The decisions of the League Commissioner shall be final and irreversible. The League Commissioner has the right to make any necessary changes to the game and rules as the season progresses. Any changes will be properly noted on the homepage of the league.

The use of DynastySportsEmpire.com and participation in the Fantasy Football Dynasty League games are subject to Fantrax.com’s guidelines which are incorporated into this rule set and the Fantrax.com Legal Restrictions. This includes the additional fee Fantrax.com charges to host our leagues (Approximately $70.00-$100.00 per league, per year)

Leagues are filling as you read this. Please feel free to contact us for more info. Thank you for choosing the Dynasty Sports Empire!

Dynasty Sports Empire LLC is not affiliated with the NFL in any way.

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ORPHANED DYNASTY TEAMS

Anyone can start fresh and conquer a league, but do you have what it takes to conquer our existing dynasty leagues with an orphaned team? Not everyone can, can you?

BUY AN ORPHAN

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