With the help of Fantrax.com, we incorporate just about every facet of MLB baseball into our dynasty baseball scoring system, design, and gameplay. We utilize a Points, Head-to-Head, Weekly scoring system that awards for various accomplishments. You will never miss out on gaining an edge on the scoreboard using our universal format. Need more? Here’s a breakdown of our dynasty baseball leagues.
Salary Cap League Quick Outline
- Entry Fees:
- 1-year plan:
- $200 – 1st year (includes $100 deposit) | $100 – 2nd year and beyond
- 2-year plan:
- $275 – 1st and 2nd year (includes a $75 deposit) | $100 – 3rd year and beyond
- 3-year plan:
- $350 – 1st, 2nd, and 3rd year (includes a $50 deposit) | $100 – 4th year and beyond
- 1-year plan:
- 16 teams per league for startups
- Daily rosters | Head-to-Head Points
- LIVE and Automated “Auction” Draft via Fantrax.com (extended clock & e-mail notifications if enabled by user)
- Draft runs from 10 am to 12 am EST daily. The clock pauses during the off hours however, draft selections can be made while the clock is stopped.
- All start-up leagues use a Serpentine draft
- 28-man Active/Reserve roster + 12-man Minor League roster for startups (Minors gain 3 spots every year indefinitely)
- Payments are made safely and securely to LeagueSafe.com.
- Registration required void where prohibited. Participation is based on eligibility. Please read and agree to our Terms of Service prior to Empire registration submission.
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
2023 Salary Cap League Rules/Adaptations
- NEW in 2023: lower the minor’s eligibility from 150 at-bats to 130 at-bats
- Trade Deadline: TBD
- Any scoring play that is not reflected in the current rule set will not be added at any point during the season. Potential scoring plays that are deemed “unusual” or “rare” will be addressed by the DSE Admin team in the offseason and altered, if necessary, the following season. THERE WILL BE NO SCORING CHANGES DURING THE COURSE OF THE SEASON.
Salary Cap League Fees
- 1st Year – $150.00 (includes a $50 rolling deposit)
- 2nd Year and beyond – $100.00
Salary Cap League Prize Pools
10-Team Leagues (Existing Only)
- Year 1 and Up – $800.00
12-Team Leagues (Existing Only)
- Year 1 and Up – $1,000.00
14-Team Leagues (Existing Only)
- Year 1 and Up – $1,200.00
16-Team Leagues
- Year 1 and Up – $1,400.00
Salary Cap League Payouts
Our payouts provide everyone in the league a chance to make back some cash even in a lost season. We award payouts to the following:
League Payouts
- League Champion: 55% of the total league pot
- Runner-Up: 20% of the total league pot
- Regular Season Champion: 20% of the total league pot
- Third Place Finisher: 5% of the total league pot
Prize Pool is determined by the following::
LeagueSafe.com Collected Fees (minus)
Fantrax.com Hosting Services (minus)
Administration Fee taken by DSE (Not to exceed $200 of the total pot) =
Total League Prize Pool
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
Salary Cap League Dynasty Rosters (Start-up Leagues ONLY)
- Each new start-up will draft 40 roster spots (including Minors)
- 22 Player Active Roster
- 6 Player Bench
- 12 Minors
- There is also a 3-player Injury Reserve which is available for each team
- $500 Salary Cap/Claiming Budget
- THIS IS A JOINT DRAFT CAP AND CLAIMING BUDGET
- IF YOU SPEND THE FULL $500 DURING THE DRAFT YOU WILL HAVE $0 TO CLAIM PLAYERS DURING THE SEASON!
- $1 minimum bid and $1 minimum bidding increments
- THIS IS A JOINT DRAFT CAP AND CLAIMING BUDGET
- Zero positional limitations. You decide how many players to keep and draft at each position.
- Waivers start from the conclusion of your draft until the end of our Fantasy Regular Season.
Salary Cap League Roster Grid
Pos | Max Active |
---|---|
Catcher (C) | 1 |
1st Base (1B) | 1 |
2nd Base (2B) | 1 |
3rd Base (3B) | 1 |
Shortstop (SS) | 1 |
Infield (INF) | 1 |
Left Field (LF) | 1 |
Center Field (CF) | 1 |
Right Field (RF) | 1 |
Outfield (OF) | 1 |
Utility (Any Hitter) (UT) | 1 |
Starting Pitcher (SP) | 5 |
Relief Pitcher (RP) | 5 |
Pitcher (P) | 1 |
Salary Cap League Roster Size – Active/Minors
League | 2022 | 2023 | 2024 | 2025 |
---|---|---|---|---|
SC01 :: 2022 Start-Up | 28/12 | 28/15 | 28/18 | 28/21 |
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
Salary Cap League Scoring
Scoring Group | Scoring Category | Points |
---|---|---|
Hitting | Assists (A) | 0.1 |
Hitting | Assists by Outfielders (AOF) | 1.9 |
Hitting | Caught Stealing (CS) | Calculate Per Game, Cumulative: |
From 1 to 99, award -2 point(s) for every1CS | ||
Hitting | Doubles (2B) | Calculate Per Game, Cumulative: |
From 1 to 2, award 1 point(s) for every 2 2B | ||
From 1 to 3, award 1.5 point(s) for every 3 2B | ||
From 1 to 4, award 2 point(s) for every 4 2B | ||
From 1 to 99, award 2 point(s) for every 1 2B | ||
Hitting | Errors (E) | -2 |
Hitting | Grand Slams (Sl) | 5 |
Hitting | Hit By Pitches (HBP) | 1 |
Hitting | Hit For The Cycle (CYC) | 10 |
Hitting | Hits (H) | Calculate Per Game, Cumulative: |
From 1 to 4, award 2 point(s) for every 4 H | ||
From 1 to 5, award 2.5 point(s) for every 5 H | ||
From 1 to 99, award 1 point(s) for every 1 H | ||
Hitting | Home Runs (HR) | Calculate Per Game, Cumulative: |
From 1 to 3, award 7.5 point(s) for every 3 HR | ||
From 1 to 4, award 10 point(s) for every 4 HR | ||
From 1 to 99, award 5 point(s) for every 1 HR | ||
Hitting | Intentional Walks (IBB) | 1 |
Hitting | Picked Off (PKO) | -2 |
Hitting | Runs Batted In (RBI) | Calculate Per Game, Cumulative: |
From 1 to 3, award 1.5 point(s) for every 3 RBI | ||
From 1 to 4, award 2 point(s) for every 4 RBI | ||
From 1 to 5, award 2.5 point(s) for every 5 RBI | ||
From 1 to 6, award 3 point(s) for every 6 RBI | ||
From 1 to 99, award 1 point(s) for every 1 RBI | ||
Hitting | Runs Scored (R) | 1 |
Hitting | Stolen Bases (SB) | Calculate Per Game, Cumulative: |
From 1 to 2, award 2 point(s) for every 2 SB | ||
From 1 to 99, award 4 point(s) for every 1 SB | ||
Hitting | Strikeouts (SO) | -1 |
Hitting | Triples (3B) | Calculate Per Game, Cumulative: |
From 1 to 2, award 4 point(s) for every 2 3B | ||
From 1 to 3, award 6 point(s) for every 3 3B | ||
From 1 to 99, award 3 point(s) for every 1 3B | ||
Hitting | Walks (BB) | 1 |
Hitting | Total Bases (TB) | 0.25 |
Pitching | Balks (BK) | -1 |
Pitching | Blown Saves (BS) | -4 |
Pitching | Complete Games (CG) | 7.5 |
Pitching | Earned Runs Allowed (ER) | -1 |
Pitching | Errors (E) | -2 |
Pitching | Hit Batsmen (HB) | -1 |
Pitching | Hits Allowed (H) | -1 |
Pitching | Holds (HLD) | Calculate Per Scoring Period, Cumulative: |
From 1 to 99, award 3 point(s) for every 2 HLD | ||
From 1 to 99, award 3 point(s) for every 3 HLD | ||
From 1 to 99, award 6 point(s) for every 1 HLD | ||
Pitching | Innings Pitched (IP) | Calculate Per Game, Cumulative: |
From 1 to 7, award 0.25 point(s) for every 7 IP | ||
From 1 to 8, award 0.25 point(s) for every 8 IP | ||
From 1 to 9, award 0.5 point(s) for every 9 IP | ||
From 1 to 9, award 2 point(s) for every 1 IP | ||
Pitching | Losses (L) | -5 |
Pitching | No Hitters (NH) | 10 |
Pitching | Perfect Games (PG) | 10 |
Pitching | Pickoffs (PKO) | 2 |
Pitching | Quality Starts (QS) | 5 |
Pitching | Saves (SV) | Calculate Per Scoring Period, Cumulative: |
From 1 to 99, award 4 point(s) for every 2 SV | ||
From 1 to 99, award 4 point(s) for every 3 SV | ||
From 1 to 99, award 8 point(s) for every 1 SV | ||
Pitching | Shutouts (SHO) | 5 |
Pitching | Strikeouts Pitched (K) | Calculate Per Game, Cumulative: |
From 1 to 8, award 8 point(s) for every 8 K | ||
From 1 to 10, award 10 point(s) for every 10 K | ||
From 1 to 12, award 12 point(s) for every 12 K | ||
From 1 to 15, award 15 point(s) for every 15 K | ||
From 1 to 99, award 1 point(s) for every 1 K | ||
Pitching | Walks Allowed (BB) | -1 |
Pitching | Wins (W) | Calculate Per Scoring Period, Cumulative: |
From 1 to 99, award 5 point(s) for every 2 W | ||
From 1 to 99, award 10 point(s) for every 1 W |
Salary Cap League Scoring Example
Rank | Player | Team | Position | Total Points | Points/Game |
---|---|---|---|---|---|
1 | Gerrit Cole | NYY | SP | 864.5 | 28.82 |
2 | Robbie Ray | TOR | SP | 856.25 | 26.76 |
3 | Vladimir Guerrero Jr. | TOR | 1B,INF | 851.85 | 5.29 |
4 | Zack Wheeler | PHI | SP | 845 | 26.41 |
5 | Max Scherzer | LAD | SP | 843.5 | 28.12 |
6 | Jose Ramirez | CLE | 3B,INF | 833.05 | 5.48 |
7 | Marcus Semien | TOR | 2B,SS,INF | 827.55 | 5.11 |
8 | Corbin Burnes | MIL | SP | 802.5 | 28.66 |
9 | Walker Buehler | LAD | SP | 801.5 | 24.29 |
10 | Trea Turner | LAD | 2B,SS,INF | 779.25 | 5.27 |
11 | Shohei Ohtani | LAA | UT,SP | 770.6 | 4.88 |
12 | Ozzie Albies | ATL | 2B,INF | 749.15 | 4.8 |
13 | Matt Olson | OAK | 1B,INF | 743.05 | 4.76 |
14 | Juan Soto | WSH | RF,OF | 742.5 | 4.92 |
15 | Bryce Harper | PHI | RF,OF | 742 | 5.26 |
16 | Fernando Tatis Jr. | SD | SS,INF,RF,OF | 735.7 | 5.66 |
17 | Freddie Freeman | ATL | 1B,INF | 733.6 | 4.61 |
18 | Kevin Gausman | SF | SP | 724 | 21.94 |
19 | Bo Bichette | TOR | SS,INF | 722.4 | 4.54 |
20 | Cedric Mullins | BAL | CF,OF | 721 | 4.53 |
21 | Whit Merrifield | KC | 2B,INF,OF | 717.7 | 4.43 |
22 | Jose Altuve | HOU | 2B,INF | 710.9 | 4.87 |
23 | Nick Castellanos | CIN | RF,OF | 700.5 | 5.08 |
24 | Paul Goldschmidt | STL | 1B,INF | 699.1 | 4.42 |
25 | Rafael Devers | BOS | 3B,INF | 698.5 | 4.48 |
26 | Kyle Tucker | HOU | RF,OF | 684 | 4.89 |
27 | Manny Machado | SD | 3B,INF | 683.6 | 4.47 |
28 | Salvador Perez | KC | C | 677.35 | 4.21 |
29 | Julio Urias | LAD | SP | 675.75 | 21.12 |
30 | Bryan Reynolds | PIT | CF,OF | 665.5 | 4.19 |
31 | Jorge Polanco | MIN | 2B,SS,INF | 664.1 | 4.37 |
32 | Nolan Arenado | STL | 3B,INF | 657.95 | 4.19 |
33 | Aaron Judge | NYY | CF,RF,OF | 655.75 | 4.43 |
34 | Teoscar Hernandez | TOR | LF,RF,OF | 654 | 4.57 |
35 | Brandon Lowe | TB | 2B,INF | 650.5 | 4.37 |
36 | Brandon Woodruff | MIL | SP | 650 | 21.67 |
37 | Carlos Rodon | CHW | SP | 643.25 | 26.8 |
38 | Starling Marte | OAK | CF,OF | 642.25 | 5.4 |
39 | Max Muncy | LAD | 1B,2B,INF | 638.7 | 4.44 |
40 | Adam Wainwright | STL | SP | 637.25 | 19.91 |
41 | Jose Abreu | CHW | 1B,INF | 632.5 | 4.16 |
42 | J.D. Martinez | BOS | LF,OF | 631.25 | 4.27 |
43 | Mitch Haniger | SEA | RF,OF | 629.25 | 4.01 |
44 | Austin Riley | ATL | 3B,INF | 626.55 | 3.92 |
45 | Jacob deGrom | NYM | SP | 624.75 | 41.65 |
46 | Carlos Correa | HOU | SS,INF | 620.15 | 4.19 |
47 | Charlie Morton | ATL | SP | 618.75 | 18.75 |
48 | Brandon Crawford | SF | SS,INF | 618.5 | 4.48 |
49 | Tommy Edman | STL | 2B,INF,RF,OF | 618.2 | 3.89 |
50 | Pete Alonso | NYM | 1B,INF | 617.55 | 4.06 |
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
Salary Cap League Auction Draft
- The Auction Draft order will be serpentine or snake draft every year.
- The Auction Draft clock is:
- 30-minutes to nominate a player
- 2-hour bidding period
- 15-minute clock reset if a bid is received in the final 15-minutes of the 2-hour bidding period
- The Draft clock is active from 10 am ET to 12 am ET daily until the draft is completed.
- After two (2) consecutive time-out nominations you will be placed on auto-nomination
- In the event, you miss a nomination the system will make a nomination for you based on your queue first then by ADP for the current season.
- All winning bids become that player’s salary.
- All drafted players will receive an initial contract of 3-years with a year 2 opt-out.
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
Salary Cap League Waiver Guidelines
- In all leagues, we use a bidding-claiming system
- All waived players are eligible for bidding.
- All waiver claims process the next day at 9 AM ET.
- After the 9 AM, ET waiver run all remaining players will return to the bidding system.
- All dropped players will be automatically waived and locked for a minimum of 24 hours to give everyone in the league time to bid on said player. Dropped players will then be included in the next 9 AM ET waiver run after their 24-hour lock is complete.
- All undrafted players will go to waivers for 24 hours after the conclusion of your league’s yearly draft
- All players will go-to waivers at the start of their respective games.
- Waivers run daily at 9 am ET
- Any players whose team does not play on any given day will go-to waivers at the start of the last game of that day
- Any dropped player will carry their salary to the waiver-wire and free agency.
- All bids on dropped players must be, at a minimum, equal to the player’s salary.
- For example, if player X is dropped carrying a salary of $10 the minimum bid to claim player X is $10
- Once a player is dropped from your team, that player’s salary goes back into your available Salary Cap Budget
- All bids on dropped players must be, at a minimum, equal to the player’s salary.
- All players on the waiver wire carry a $1 Salary Cap Budget after the draft is completed.
- All players claimed off the waiver wire will carry single-season contracts ONLY.
- Dropping these players in the same season will NOT carry a salary cap hit.
- Any player in your Minors section will NOT count towards your Salary Cap until they are promoted to your active/bench/IR roster slots.
- All Free Agent claims will be locked at 12:00 pm ET (noon) during the first Monday of the fantasy postseason.
- Any Waiver claim made before the 12:00 pm ET cut-off that is processed by the system on either Tuesday at 9:00 am ET or Wednesday at 9:00 am ET will be reversed by the commissioner.
- Teams can drop players during the DSE Postseason but will be unable to make claims.
Salary Cap League Contract Guidelines
- All initial contracts are 3-years in length with an opt-out after year 2.
- These contracts are only given to DRAFTED players.
- Players claimed via the waiver wire are only given season remainder contracts and will either need to be released or given an extension during the off-season.
- All contracts can be extended for an additional 3-years at an inflated rate of $5 per year over the current salary.
- For example: if a player’s original salary is $20 then his extended contract salary becomes $35 (20 + 3×5) for the remainder of his contract.
- There is a cap hit penalty enforced for dropped players at the following rates:
- 1st contract – 80% cap hit
- For example: if a player’s contract salary of $10 is dropped, $8 would still be counted against that team’s cap.
- 2nd contract – 50% cap hit
- For example: if a player’s contract salary of $10 is dropped, $5 would still be counted against that team’s cap.
- 3rd contract – 30% cap hit
- For example: if a player’s contract salary of $10 is dropped, $3 would still be counted against that team’s cap.
- 1st contract – 80% cap hit
- If you opt-out of a player’s contract in year 2, no cap hit penalty will apply for releasing the player.
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
Salary Cap League Trades
- Trades must be done, once the league host (Fantrax) is ready, using the transaction feature only.
- Preseason trades may be completed once all team’s rosters are officially ready (Fees paid)
- Multi-player or lopsided trades may be made. Vacancies can be filled using one of your add/drops.
- The owner with the surplus above the league-dictated roster max must drop, at minimum, one player to make room on their roster.
- Salary Cap Claiming Budget can be traded.
Salary Cap League Tie Breakers
The following tie-breakers are used for H2H Points Leagues: Regular Season Titles, Playoff Spots, and Playoff Seeding
- Most fantasy points for the entire season
- Head-to-head record vs. team(s) tied with
The following tie-breakers are used for H2H Points Leagues: Playoff Bracket, and Draft Order Bracket
- Higher seed
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
Salary Cap League Postseason
- All Free Agent claims will be locked at 12:00 pm ET (noon) during the first Monday of the fantasy postseason.
- Any Waiver claim made before the 12:00 pm ET cut-off that is processed by the system on either Tuesday at 9:00 am ET or Wednesday at 9:00 am ET will be reversed by the commissioner.
- Teams can drop players during the DSE Postseason but will be unable to make claims.
- In 12 and 14 team leagues:
- The top 6 teams will advance to the Postseason Playoff Bracket
- In 16 team leagues:
- The top 8 teams will advance to the Postseason Playoff Bracket
- The postseason begins TBD.
- The championship matchup is 2 weeks/periods combined in duration, and quarter and semi-final contests last one week/period.
- All playoff brackets become officially locked after the completion of one week on the bracket.
- This one-week period allows for stats corrections from the period prior.
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
Salary Cap League Offseason
- Rosters will expand to accommodate Minor League Picks every year.
- Your offseason cannot begin until payment has been made.
- There is no limit to how many players you KEEP every season, as long as you have cap space available.
- CUTS will come from your final Regular Season Roster from the previous season ONLY.
- In the event, the last team pays within 3 weeks of the MLB season starting CUTS will be 48 hours after the final payment is received and the draft clock will change from 2-hour to 1-hour per pick.
- In the event there are Orphan Teams from owners who leave the league, DSE will attempt to find new owners.
- Should it be necessary, DSE will sell teams via a Dispersal Draft in order to keep the league intact with the current number of teams.
Dynasty Sports Empire reserves the right to manage and maintain the integrity and longevity of its leagues by issuing judgments made by the Dynasty Sports Empire Administrative team. League changes, rulings, and outcomes may be overturned at any time if the Administration does not believe the said outcome was in the best interest of the league. Administration voting occurs and decides the outcome of any scenario that may be deemed inappropriate or not in the league’s best interest. Dynasty Sports Empire reserves the right to change, alter, or amend any league guideline at any time.
Fair Play and Conduct
While fantasy sports is usually an extremely competitive endeavor, it is important to remember that enjoyment of the game is predicated on a certain level of sportsmanship displayed by the participants. Occasionally, some team owners intentionally or unknowingly cross the line.
PRIZE-ELIGIBLE & SPORTSMANSHIP RULES
A: More than one team in the same league
One person can’t control more than one team in the same league. If two or more teams in the same league are under the same account, they must be controlled by different people sharing that account, but not sharing the teams. Violation of this will lead to the cancellation of the teams and expulsion from the game.
If an owner finds himself in this situation by accident, he/she should e-mail the League Office immediately and explain the situation.
B: Collusive transactions
Collusion occurs when one team makes moves to benefit another team, without trying to improve its own position. One-sided trades are an obvious example of this. Another example is when a player drop is made so another team can pick up that player. Teams found in violation of this policy will be canceled and their owners prohibited from participating in future Fantasy Games.
C: Impeding other owners
Certain transactions made solely to impede other owners are not allowed. Tanking games for the sole purpose of denying another player’s chance to make the playoffs is against the rules. In particular, cycling through players in free agency to put them on waivers and make them unavailable to other teams in your league is strictly prohibited and is grounds for expulsion from the game.
D: Roster Dumping
Owners that are found to have dumped their players to the player pool in an attempt to undermine the league may be subject to expulsion from the game. If you are giving up on the season, we ask that you maintain league strength by providing the other owners with the most competitive team you are able to field.
E: Owner interaction
Owners should always be polite and gracious when dealing with one another. Threats and obscenities are not only against the Rules, they are illegal in many jurisdictions. Owners that are found to have sent a threatening email to another owner will be warned and/or kicked out of the game completely. This extends to message board posts as well.
F: Offensive posts
Any posts of a derogatory nature are strictly prohibited, whether it is in a chat room, message board, or on a league’s bulletin board. This includes personal attacks and sexist or racist remarks. There will be a zero-tolerance level – if someone in your league is violating this policy, please contact the League Office.
G: Inactivity
In order to maintain the integrity of the league, the commissioner may contact owners of teams that remain inactive for extended periods of time. The commissioner will send a notification to the email of record. Shortly thereafter, if the team remains inactive, the commissioner reserves the right to reassign ownership of the inactive team.
H: Daily Lineups
Deliberately choosing to start incomplete or weak lineups (a.k.a. tanking) is classified as unsportsmanlike and is grounds for removal from a league.
I: Free Agent Moves
Free-agent moves for reasons other than the improvement of the owner’s fantasy team are classified as unsportsmanlike and will be reversed by the league commissioner. Repeated violations of unsportsmanlike free agent moves will result in the owners’ removal from the league.
If an owner refuses to comply with the sportsmanship rules, or that an owner has acted in an unsportsmanlike manner, Dynasty Sports Empire reserves the right to disqualify the owner and/or remove that owner from the league without a refund. All decisions by Dynasty Sports Empire will be final.
REMEMBER:
The game is fun! Creating confrontation in your league inevitably leads to a bad game experience for all involved. Play hard, but play fair!
Dynasty Sports Empire acts as the League Manager for all Prize-Eligible Leagues. The League Manager has the power to rule on all aspects of Dynasty Sports Empire’s Fantasy Baseball game, including but not limited to League business, player trades, infractions of these rules, and disputes among franchise owners.
The League Commissioner will investigate all overall winners for collusion before awarding overall prizes and it has the right to disqualify owners or remove them from the league if deemed necessary.
The decisions of the League Commissioner shall be final and irreversible. The League Commissioner has the right to make any necessary changes to the game and rules as the season progresses. Any changes will be properly noted on the homepage of the league.
The use of DynastySportsEmpire.com and participation in the Fantasy Baseball Dynasty League games are subject to Fantrax.com’s guidelines which are incorporated into this rule set and the Fantrax.com Legal Restrictions. This includes the additional fee Fantrax.com charges to host our leagues (Approximately $70.00-$100.00 per league, per year)
Leagues are filling as you read this. Please feel free to contact us for more info. Thank you for choosing the Dynasty Sports Empire!
Dynasty Sports Empire LLC is not affiliated with the MLB in any way.