With the help of Fantrax.com, we incorporate just about every facet of EPL into our soccer scoring system, design, and gameplay. We utilize a Points, Head-to-Head, Weekly scoring system that awards for various accomplishments. You will never miss out on gaining an edge on the scoreboard using our universal format. Need more? Here’s a breakdown of our dynasty EPL leagues.
H2H Points League Quick Outline
- Entry Fees:
- 2-year plan:
- $275 – 1st and 2nd year (includes a $75 deposit) | $100 – 3rd year and beyond
- 3-year plan:
- $350 – 1st, 2nd, and 3rd year (includes a $50 deposit) | $100 – 4th year and beyond
- 4-year plan:
- $425 – 1st, 2nd, 3rd, and 4th year (includes the first half of a $50 deposit) | $125 – 5th year (includes the second half of a $50 deposit) | $100 – 6th year and beyond
- 5-year plan:
- $500 – 1st, 2nd, 3rd, 4th, and 5th year (deposit waived) | $150 – 6th year (includes a $50 deposit) | $100 – 7th year and beyond
- PLEASE NOTE: in the 6th year of your 5-year plan, you can opt to enter a new 5-year plan and continue to waive your deposit
- $500 – 1st, 2nd, 3rd, 4th, and 5th year (deposit waived) | $150 – 6th year (includes a $50 deposit) | $100 – 7th year and beyond
- 2-year plan:
- 10 teams per league for startups
- LIVE and Automated “Slow” Draft via Fantrax.com (extended clock & e-mail notifications if enabled by user)
- The draft runs from 10 a.m. to 12 a.m. EST daily. The clock pauses during the off-hours; however, draft selections can be made while the clock is stopped.
- All start-up leagues use a Serpentine draft
- 15 man rosters
- Payments are made safely and securely to LeagueSafe.com.
- Registration required void where prohibited. Participation is based on eligibility. Please read and agree to our Terms of Service before registering.
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
H2H Points League Fees
- 2-year plan:
- $275 – 1st and 2nd year (includes a $75 deposit) | $100 – 3rd year and beyond
- 3-year plan:
- $350 – 1st, 2nd, and 3rd year (includes a $50 deposit) | $100 – 4th year and beyond
- 4-year plan:
- $425 – 1st, 2nd, 3rd, and 4th year (includes a $25 deposit) | $100 – 5th year and beyond
- 5-year plan:
- $500 – 1st, 2nd, 3rd, 4th, and 5th year (deposit waived) | $100 – 6th year and beyond
H2H Points League Prize Pools
10-Team Leagues
- Year 1 and Up – $770.00
H2H Points League Payouts
Our payouts allow everyone in the league to make back some cash, even in a lost season. We award payouts to the following:
League Payouts
- League Champion: 55% of the total league pot
- Runner-Up: 20% of the total league pot
- Regular Season Champion: 20% of the total league pot
- Third Place Finisher: 5% of the total league pot
The Prize Pool is determined by the following::
LeagueSafe.com Collected Fees (minus)
Fantrax.com Hosting Services (minus)
Administration Fee taken by DSE (Not to exceed $230 of the total pot) =
Total League Prize Pool
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
H2H Points League Dynasty Rosters (Start-up Leagues ONLY)
- Each new start-up will draft 15 roster spots.
- FAAB waivers start from the conclusion of your draft and continue until the end of our Fantasy Regular Season.
- All unused FAAB money will be removed at NOON ET during the first Monday of the fantasy postseason.
- Rosters will be set to the league max for your specific league. Any excess players must be dropped to avoid illegal roster scenarios.
- Each year, you can keep 5 players
H2H Points League Roster Grid
Pos | Max Active | Total Max |
---|---|---|
Defender (D) | 4 | 8 |
Midfielder (M) | 4 | 8 |
Forward (F) | 2 | 6 |
Goalkeeper (G) | 1 | 3 |
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
H2H Points League Scoring
Fantasy Soccer Scoring
Scoring Group | Scoring Category | Position | Points |
---|---|---|---|
Goalkeeper | Key Passes (Assists on Shots) (KP) | Default | 2 |
Goalkeeper | Aerials Won (AER) | Default | 1 |
Goalkeeper | Effective Clearances (CLR) | Default | 0.25 |
Goalkeeper | Successful Dribbles (Contests Succeeded) (CoS) | Default | 1 |
Goalkeeper | Dispossessed (DIS) | Default | -0.5 |
Goalkeeper | Goals (G) | Default | 10 |
Goalkeeper | Own Goals (OG) | Default | -5 |
Goalkeeper | Interceptions (Int) | Default | 1 |
Goalkeeper | Goals Against (GA) | Default | -2 |
Goalkeeper | High Claims Succeeded (HCS) | Default | 1 |
Goalkeeper | Minutes Played (Min) | Default | 0 |
Goalkeeper | Penalty Kick Saves (PKS) | Default | 8 |
Goalkeeper | Red Cards (RC) | Default | -7 |
Goalkeeper | Saves (Sv) | Default | 2 |
Goalkeeper | Shots on Target (SOT) | Default | 2 |
Goalkeeper | Clean Sheets On Field (CS) | Default | 8 |
Goalkeeper | Tackles Won (TkW) | Default | 1 |
Goalkeeper | Smothers (Sm) | Default | 1 |
Goalkeeper | Yellow Cards (YC) | Default | -2 |
Goalkeeper | Assists (Total) (AT) | Default | 7 |
Outfielder | Key Passes (Assists on Shots) (KP) | Default | 2 |
Outfielder | Aerials Won (AER) | Default | 0.5 |
Defender | 1 | ||
Outfielder | Blocked Shots (BS) | Default | 1 |
Outfielder | Effective Clearances (CLR) | Default | 0 |
Defender | 0.25 | ||
Outfielder | Successful Dribbles (Contests Succeeded) (CoS) | Default | 1 |
Outfielder | Accurate Crosses (No Corners) (ACNC) | Default | 1 |
Outfielder | Dispossessed (DIS) | Default | -0.5 |
Outfielder | Goals (G) | Default | 9 |
Defender | 10 | ||
Outfielder | Goals Against Outfielders (GAO) | Default | 0 |
Defender | -2 | ||
Outfielder | Own Goals (OG) | Default | -5 |
Outfielder | Interceptions (Int) | Default | 1 |
Outfielder | Minutes Played (Min) | Default | 0 |
Outfielder | Penalty Kicks Drawn (PKD) | Default | 2 |
Outfielder | Red Cards (RC) | Default | -7 |
Outfielder | Shots on Target (SOT) | Default | 2 |
Outfielder | Clean Sheets On Field (CS) | Default | 6 |
Forward | 0 | ||
Midfielder | 1 | ||
Outfielder | Tackles Won (TkW) | Default | 1 |
Outfielder | Yellow Cards (YC) | Default | -2 |
Outfielder | Penalty Kicks Missed (PKM) | Default | -4 |
Outfielder | Assists (Total) (AT) | Default | 6 |
Defender | 7 |
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
H2H Points League Free Agent Draft
- For existing leagues, the free-agent draft order will remain the same throughout the entire draft. Start-up Dynasty Leagues use a serpentine or snake draft for their first year.
- Most Non-Playoff teams will have their position determined by order of finish in the postseason Draft Bracket.
- Draft Order Change: Most teams that do not make the playoffs will play in a consolation bracket to determine the Draft Order for the following season. The team with the worst record gets the 1 seed. The following seeds get the next lowest bracket slot. Reseeding will occur each round until a winner is determined. Refer to the Draft Bracket rules section for the league-by-league outline.
- The free-agent draft clock is 2 hours per pick. It is on from 10 a.m. EST to 12 a.m. EST daily until the draft is completed.
- After two (2) consecutive time-out picks, you will be placed on auto-pick
- If you miss a Free Agent draft selection, the system will select based on your queue first, then by ADP for the current season.
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
H2H Points League Waiver Guidelines
- In all leagues, we use the Free Agent Acquisition Budget (FAAB) waivers, where every owner is given a $500 budget at the beginning of the season. All waiver claims are processed the next day at 9 AM ET.
- All Free Agent claims will be locked at noon ET during the first day of the fantasy postseason.
- Any Waiver claim made before the noon ET cut-off that is processed by the system on either of the following 2 days after the start of the fantasy postseason will be reversed by the commissioner.
- Teams can drop players during the DSE Postseason but cannot make claims.
- All undrafted players will go to waivers for 24 hours after your league’s free-agent draft concludes.
- All players will go on waivers at the start of their respective games.
- Waivers run daily at 9 am ET.
- After the 9 am ET waivers, all players will be available FCFS (first come, first serve) until the start of their game that day.
- Any player whose team does not play on any given day will go to waivers at the start of the last game of that day.
- Rosters will be set to the league max for your specific league. Any excess players must be dropped to avoid illegal roster scenarios.
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
H2H Points League Trades
- Trades must be made once the league host (Fantrax) is ready, using the transaction feature only.
- Preseason trades may be completed once all team’s rosters are officially ready (Fees paid, cuts made)
- Multi-player or lopsided trades may be made. Vacancies can be filled using one of your add/drops.
- The owner with the surplus above the league-dictated roster max must drop at least one player to make room on their roster.
- Future picks can be traded.
H2H Points League Tie Breakers
The following tie-breakers are used for H2H Points Leagues: Regular Season Titles, Playoff Spots, and Playoff Seeding.
- Most fantasy points for the entire season
- Head-to-head record vs. team(s) tied with
- Most wins in entire season
The following tie-breakers are used for H2H Points Leagues: Playoff Bracket and Draft Order Bracket.
- Higher seed
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
H2H Points League Postseason
- All Free Agent claims will be locked at noon ET during the first Monday of the fantasy postseason.
- Any Waiver claim made before the noon ET cut-off that is processed by the system on either of the following 2 days after the start of the fantasy postseason will be reversed by the commissioner.
- Teams can drop players during the DSE Postseason but cannot make claims.
- In 12 and 14-team leagues:
- The top 6 teams will advance to the Postseason Playoff Bracket
- The bottom 6 teams will play in the Draft Consolation Bracket
- The postseason begins 5/3/24.
- The championship matchup lasts one week/period, and the quarter- and semi-final contests last one week/period.
- All playoff and draft brackets become officially locked after completing one week on the bracket.
- This one-week period allows for stats corrections from the period prior.
Contents: Finances | Rosters | Scoring | Drafts | Waivers | Trades | Postseason | Offseason
H2H Points League Offseason
- Keep 5; cut the rest.
- A CUT DATE/TIME will be posted in your Slack league chat room after the final payment for your league is paid in full. Failure to make the necessary cuts by the CUT DATE/TIME will result in a LOSS of $25 FAAB per day.
- A MAX ROSTER CUT DATE/TIME will be posted in the main Basketball chat room. Failure to get your roster at, or under, the MAX ROSTER LIMIT by the posted DATE/TIME will result in a LOSS of $100 FAAB per day.
- DROPS will only come from your final Regular Season Roster from the previous season.
- Your offseason cannot begin until CUTS and payment has been made.
- If the last team pays within 3 weeks of the EPL season starting, CUTS will be 48 hours after the final payment is received, and the draft clock will change from 2 hours to 1 hour per pick.
- If there are Orphan Teams from owners who leave the league, DSE will attempt to find new owners.
- Should it be necessary, DSE will sell teams via a Dispersal Draft to keep the league intact with the current number of teams.
- The method to how the draft season draft order is determined:
- 12-team Leagues:
- 1st pick – Draft Bracket winner
- 2nd pick – Draft Bracket loser
- 3rd pick – Highest seed to lose in consolation 2nd round
- 4th pick – Lowest seed to lose in consolation 2nd round
- 5th pick – Highest seed to lose in consolation 1st round
- 6th pick – Lowest seed to lose in consolation 1st round
- 7th pick – Lowest seed to lose in 1st round
- 8th pick – Highest seed to lose in 1st round
- 9th pick – 3rd place game loser
- 10th pick – 3rd place game-winner
- 11th pick – Runner up
- 12th pick – Champ
- 12-team Leagues:
Dynasty Sports Empire reserves the right to manage and maintain the integrity and longevity of its leagues by issuing judgments made by the Dynasty Sports Empire Administrative team. League changes, rulings, and outcomes may be overturned if the Administration does not believe the outcome was in the league’s best interest. Administration voting occurs and decides the result of any scenario that may be deemed inappropriate or not in the league’s best interest. Dynasty Sports Empire reserves the right to change, alter, or amend any league guideline.
Fair Play and Conduct
While fantasy sports is usually an extremely competitive endeavor, it is important to remember that enjoyment of the game is predicated on a certain level of sportsmanship displayed by the participants. Occasionally, some team owners intentionally or unknowingly cross the line.
PRIZE-ELIGIBLE & SPORTSMANSHIP RULES
A: More than one team in the same league
One person can’t control more than one team in the same league. If two or more teams in the same league are under the same account, they must be controlled by different people sharing that account, but not sharing the teams. Violation of this will lead to the cancellation of the teams and expulsion from the game.
If an owner finds himself in this situation by accident, he/she should e-mail the League Office immediately and explain the situation.
B: Collusive transactions
Collusion occurs when one team makes moves to benefit another team, without trying to improve its own position. One-sided trades are an obvious example of this. Another example is when a player drop is made so another team can pick up that player. Teams found in violation of this policy will be canceled and their owners prohibited from participating in future Fantasy Games.
C: Impeding other owners
Certain transactions made solely to impede other owners are not allowed. Tanking games for the sole purpose of denying another player’s chance to make the playoffs is against the rules. In particular, cycling through players in free agency to put them on waivers and make them unavailable to other teams in your league is strictly prohibited and is grounds for expulsion from the game.
D: Roster Dumping
Owners that are found to have dumped their players to the player pool in an attempt to undermine the league may be subject to expulsion from the game. If you are giving up on the season, we ask that you maintain league strength by providing the other owners with the most competitive team you are able to field.
E: Owner interaction
Owners should always be polite and gracious when dealing with one another. Threats and obscenities are not only against the Rules, they are illegal in many jurisdictions. Owners that are found to have sent a threatening email to another owner will be warned and/or kicked out of the game completely. This extends to message board posts as well.
F: Offensive posts
Any posts of a derogatory nature are strictly prohibited, whether it is in a chat room, message board, or on a league’s bulletin board. This includes personal attacks and sexist or racist remarks. There will be a zero-tolerance level – if someone in your league is violating this policy, please contact the League Office.
G: Inactivity
In order to maintain the integrity of the league, the commissioner may contact owners of teams that remain inactive for extended periods of time. The commissioner will send a notification to the email of record. Shortly thereafter, if the team remains inactive, the commissioner reserves the right to reassign ownership of the inactive team.
H: Daily Lineups
Deliberately choosing to start incomplete or weak lineups (a.k.a. tanking) is classified as unsportsmanlike and is grounds for removal from a league.
I: Free Agent Moves
Free-agent moves for reasons other than the improvement of the owner’s fantasy team are classified as unsportsmanlike and will be reversed by the league commissioner. Repeated violations of unsportsmanlike free agent moves will result in the owners’ removal from the league.
If an owner refuses to comply with the sportsmanship rules, or that an owner has acted in an unsportsmanlike manner, Dynasty Sports Empire reserves the right to disqualify the owner and/or remove that owner from the league without a refund. All decisions by Dynasty Sports Empire will be final.
REMEMBER:
The game is fun! Creating confrontation in your league inevitably leads to a bad game experience for all involved. Play hard, but play fair!
Dynasty Sports Empire acts as the League Manager for all Prize-Eligible Leagues. The League Manager has the power to rule on all aspects of Dynasty Sports Empire’s Fantasy EPL game, including but not limited to League business, player trades, infractions of these rules, and disputes among franchise owners.
The League Commissioner will investigate all overall winners for collusion before awarding overall prizes and it has the right to disqualify owners or remove them from the league if deemed necessary.
The decisions of the League Commissioner shall be final and irreversible. The League Commissioner has the right to make any necessary changes to the game and rules as the season progresses. Any changes will be properly noted on the homepage of the league.
The use of DynastySportsEmpire.com and participation in the Fantasy EPL Dynasty League games are subject to Fantrax.com’s guidelines which are incorporated into this rule set and the Fantrax.com Legal Restrictions. This includes the additional fee Fantrax.com charges to host our leagues (Approximately $70.00-$100.00 per league, per year)
Leagues are filling as you read this. Please feel free to contact us for more info. Thank you for choosing the Dynasty Sports Empire!
Dynasty Sports Empire LLC is not affiliated with the EPL in any way.